Ashildr leaned against

Chatterbox: Inkwell

Ashildr leaned against

Ashildr leaned against the car, trying to keep up a calm facade while staring at her cell phone. She had gotten it precisely for this purpose, really: that when the time came, she would be able to lean against something, plug in her earbuds, and text like she was some high schooler in Starbucks.

Luckily, it was only about nine o'clock, and nobody was asleep at that time. Ashildr was able to have a very realistic conversation as she waited. Hey, Ash, what's up? U shud come over tomorrow: we're having spaghetti.

Nah, won't be able to make it. We're going to a movie.

Cool, which one?

Dad's an Emma Watson fanatic.

Say no more.

Well, at least she had appropriate friends.

"Honey, are you doing okay?" Ashildr looked up at the officer, who was bending slightly to be face to face with her. "I know this is rather traumatic for you."

"I'm fine," she replied, shrugging with a teenage air.

"Good. Then you won't mind if I ask a few questions."

"Fire away." She had prepared for this.

"What's your full name?"

"Aishling Luna O'Brien. I'm Irish."

"What about your father's?"

"Michael William O'Brien." That wasn't true. His name was Áed.

"Where were you two headed?"

"We were going to the movies in the strip mall up ahead, to see Beauty and the Beast." That was, technically speaking, true. They were going to hide in the movie theater.

"Thank you. I'll come back if I need to ask you anything else." Ashildr noticed the obvious lack of what happened? She, of course, had an answer ready, but it wasn't needed. The smashed driver's-side window, cowering daughter, and beaten father showed it all.

They hadn't made it. Somehow, their chasers had missed Ashildr, but there was still the matter of her father. Dead, the medics had said. Rediculous, Ashildr knew. All she had to do was get to him and everything would be fine.

Everyone there was very distracted. The flashing lights and CAUTION tape sent even the policemen into a panic. This was a small town; nothing like this had ever happened before, and there was only so much you could do. That made it much easier for Ashildr to sneak right up to her father's body and wrench his jaws open.

 "Taispeáin dom má tá sé ina chónaí," she whispered. "Ostende mihi vivit."

A thick white smoke billowed from her mouth and down his throat, spiralling and contracting, writhing as it entered its new host. But it soon billowed, overflowed, and poured out of his mouth again. "No. Impossible. Taispeáin dom má tá sé ina chónaí. Ostende mihi vivit. Ostende mihi vivit!"

No matter how many times she repeated the spell, it was painfully obvious.

Her father was dead.

 

Ashildr wrenched open the backseat door, crawling into the car and hefting out one of the cushions. There was a messenger bag there, smushed from being hidden so long, but ready if she ever had to flee. Ashildr snatched it up, slung it over her shoulder, and got out of the car again, sprinting into the woods.

When she was far enough away, she pulled out a flashlight from the bag and rummaged around for the notebook. That was the most important thing, bigger than even the map. If the notebook was not there, all was lost.

She breathed a sigh of relief as her hands closed around its hard leather surface, pulling out the brown-binded book and flipping it open. Her father's handwriting had not changed in thousands of years: it was still almost impossible to decipher. Still, she only needed to refresh her memory, not learn anything anew.

____

THE CONTENTS OF THE NOTEBOOK

On your travels, you will encounter many creatures, and it is essential that you know how to recognize them, and battle them if need be. Know that all magical creatures are either immortal or undead, so the methods for defeating them must be followed to the letter. The rarities are from one to five, one being the rarest and five the most common. Please be careful, my darling. Remember, every magical creature can transform themselves to look human, so be alert at all times.

Species: Dragon

Rarity: 1 - there are many of us in this world, but almost all are hibernating and healing. I doubt you will come across another waking dragon on your travels.

Types: Riding (that is you, my dear - designed for others to fly on, red-scaled); hunting (as I am, made to seek out prey and capture it, blue-scaled); fighting (the most dangerous of all, I pray that you do not meet one of these vicious creatures on your quest, black-scaled); breeding (like your mother, made purely to keep the species alive. Beware - they have a violent streak, purple-scaled).

Powers: Fire-breathing, flight, impenetrability (do not let anyone get under your scales or you shall be truly doomed).

Identifying features: long, claw-like nails; wild hair; short build. It is possible they may show you their wings, but unlikely.

Weaknesses: If you ever find yourself fighting a dragon, get your claws under their scales before they get under yours. You are agile and quick, like all of your type; most other dragons are slow, but harder to breach the defenses of. Fighting dragons do not have scales on their stomachs, so if you do find yourself battling one, get under them. Just remember: this lack of scales makes them the quickest of the dragons, so beware.

Immortality: It is impossible to kill a dragon, as you know. But we can be mortally injured, and fall alseep to heal our wounds. This happened to you when you attempted to join the American Revolution, do you recall? You slept through much of the Western Expansion. Remember that dragons are one of the oldest species on this planet, and can come from as long ago as Ancient Greece.

 

Species: Pixie

Rarity: 5 - they normally travel in packs, and there are many around this world.

Types: Flying (Flying Pixies are often called fairies by the humans because of their wings and small shape); shape-shifting (one of the trickiest, as they use these powers to pass off as anything and then wreak havoc); spell-casting (the most dangerous, as they are tiny, powerful targets); boogieman (terrifying pixies, ones that prefer scaring humans as opposed to their other, prankster relatives).

Powers: Invisibility, changing their height (each type of pixie has a separate set of powers.)

Identifying features: A small, skinny build; short hair; freckles; a light, common laugh; pointed ears in some cases.

Weaknesses: All pixies cannot resist a good joke, and will fall over laughing; they especially appreciate slapstick. Flying Pixies' wings are incredibly delicate and can be harmed simply by touching them. If you can find a way to silence a Spell-Casting Pixie, they are completely harmless. Boogieman Pixies detest the light, especially sunlight.

Immortality: Pixies are easily confined, and it is difficult for them to escape almost any cage, but they cannot die, as they don't have blood in their veins or a heart to pump it. Remember that Pixies are generally not more than a few hundred years old, as they first started appearing in the sixteenth century.

 

Species: Mermaid

Rarity: 3

Types: Selkie (shifters, though they are limited to mer-shape, sea creature-shape, and human-shape), Siren (the most beautiful, with singing voices that will lure anyone towards them - but beware, for they are the singular carnivorous species of mermaid); Maiden (the ones most commonly seen by humans, and a completely useless breed in my opinion).

Powers: They do not breathe, resistance to pressure, inhuman strength, communication with sea creatures

Identifying features: Very long hair, an attachment to water, flirtatious nature,

Weaknesses: Mermaids dehydrate if they are out of the water too long, and become weak and susceptible. In order to shift into their creature-shape, Selkies need their skin (often a piece of clothing), and are stuck as a human/mermaid without it. Sirens admire voices as beautiful as theirs and will let you free if you impress them. Maidens are flirtatious and weak, though they have a tendancy to befriend other, stronger sea creatures - beware of those.

Immortality: Mermaids do not breathe, and therefore do not need lungs; they have no blood to react to pressure with. They can feel pain, but are not damaged by attacks. The best thing to do is render them incapable of whatever they are attempting. Remember that mermaids are creatures that first came about during the Reconaissance, though ones that old have generally retired to the middle of the ocean by this time.

 

Species: Vampire

Rarity: 4

Types: Pack (travel in groups and are very vicious when together. They are very loud and blend into crowds, trying to isolate groups to attack.); Lone (travel alone, very bloodthirsty. Usually hunt in small areas, blend in with the background, and attack singular people).

Powers: Turning into bats, knowing their exact location at all times, a limited teleportation, night vision

Identifying features: Overlarge canines, a goth dressing style, overly pale skin

Weaknesses: Vampires dislike garlic, and enough of it will make them hesitate before attacking you, though it is not the best weapon. They are not susceptible to holy water or crosses, so DO NOT USE THESE. Wooden stakes are the best, though they are also injured by silver. They detest sunlight, though it will not kill them, and lightbulbs/flashlights have no effect.

Immortality: Vampires are undead. They do not have blood, but they do have a heart. Piercing this heart will cause them to return to their grave - the time depends on the severity of the wound - before they can walk the Earth again. Remember that vampires average at about two hundred years old, though they first began appearing in the eighteenth century.

 

Species: Werewolf

Rarity: 3

Types: Hybrid (can turn into a wolf at will, generally very bloodthirsty and dangerous creatures even as humans); Moon (only turn into a wolf at the full moon, though they still have dangerous qualities as humans); Lycanthrope (can turn into a wolf at will, though also turn into one at the full moon; at this time they have no control over their actions, and tend to be rather docile otherwise).

Powers: Shifting into wolves, inhuman strength, inhuman agility, night vision

Identifying features: A lot of hair, scarring, a tall stature, sharp teeth

Weaknesses: Werewolves are injured by anything silver, and even touching it against them will make them cry out in pain. Other weapons don't even harm them, however. They detest getting wet and will avoid water at all costs.

Immortality: Werewolves can die. However, if you kill them, they are not destroyed; a hundred years after dying, they return as an Undead, and the only way to fend them off is returning them to their grave, similar to a vampire. Remember, werewolves can be ordinary humans with their lifespans, but once they die they can be hundreds of years old - I once meta 567-year-old Lycanthrope when I was searching for your mother.

 

_____

I actually get to talk now.

Okay, so, that was a big info dump, but please read it - everything there is important, and stuff you need to know. There's actually stuff I didn't even mention, which I will clarify in the actual writing when we get to that.

First things first. This is a solo write, not an RP. Sorry, everyone. However, in this solo write, I am requesting that you do not, actually, base your character off yourself. Design it like you would in an RP; make it anything you want. However, I need you to be REALLY SPECIFIC. I don't want to mess up anything while writing this, so I need as much info as possible on your charries.

As much as you needed to read, I had to write. I don't think I can stand writing another creature bio right now. So, if you notice that I'm missing an obvious one, poke me and I'll decide if I want to include it. Got another creature in mind? Give me the name and I'll decide if I want to have it there! If I do, I'll give you a bio for it - if not, you can choose one of the ones above, or request a different one.

I'll accept ten people in this, maybe a few more if I feel generous.

Here's the charrie sheet! Please keep the characteristics of your species in mind while filling it out. I'll correct you if something doesn't line up.

Name:

Age:

Species/Type:

Gender:

Appearance:

Clothing:

Personality:

Likes:

Dislikes:

Hobbies:

Family:

Background:

 Other:

 

 

submitted by St.Owl, age Recarnated, Everywhere
(April 16, 2017 - 5:40 pm)

Okay, so, Pepper Star's charrie may be the last I'll take. I have a few answers and requests.

@Rose bud: there are mermen, so feel free to make one of those. They're generally lower-class in mer society, though.

@Rose bud, Epic Fangirl, and Fireburst: I'm sorry, I cannot have three dragons. I can't even have two dragons. They're rarity one, and Ashildr and her (late) father are already two out and about in the world. I suppose it might be okay if your dragon literally woke up that day, but all magical creatures are very good at detecting others of their type, and Áed would have documented any waking dragons he knew of. Rose bud technically had first claim to a dragon, but Epic Fangirl posted a charrie sheet first, so please sort it out amongst yourselves. If one of you doesn't reply in three days, the dragon goes to someone else.

@Fireburst: If you do get a dragon spot, I must ask you to please
improve your description. Remember that creatures can shape-shift, so I
need a full-body human appearance as well as a dragon one.

@Leeli: Gryphons are a good idea. I thought of unicorns and decided against those, so I probably wouldn't include pegasi either (they're not the same thing, I know, but similar).

Species: Morphlings

Rarity: 2

Types: Gryphon (half lion, half eagle); Hippogriff (half horse, half eagle); Sphinx (half lion, half woman); Chimera (part lion, goat, snake, and dragon).

Powers: Ingenuity, heightened speed, inhuman strength

Identifying features: A perfect posture, long hair, a tendancy to show off, a way with animals

Weaknesses: The best way to defeat a Morphling is to outsmart it. Treat it with respect; they are not usually agressive animals unless they are offended or otherwise instigated. If you find yourself being attacked by a Morphling, however, they are easily hurt by anything that might harm a human. Beware, though, for this does not incapacitate them.

Immortality: When a Morphling is killed, it turns to stone for fifty years. When this time is up, it returns to its life as usual until it is defeated again. Morphlings live indefinitely and are not killed in one blow.

 

 

 

submitted by St.Owl, age Recarnated, Everywhere
(April 17, 2017 - 5:04 pm)

I really like dragons, but if I don't receive a dragon I would be OK. There are other creatures that I had my eye on too, so I'll just change my charrie to a different species.

submitted by Fireburst
(April 17, 2017 - 6:58 pm)

Name: Henna Liv 

Age: 12

Species/Type: Pixie, flying

Gender: female

Appearance: Light blue hair, bangs constantly falling infront of her startling emerald green eyes, freckles lightly dotting her face, iridescent wings. I am including a picture of her later if this description is not clear. 

Clothing: Lilac dress, no shoes, and necklace of amber

Personality: Giggles a lot. Sometimes doesn't realize things are serious. But she can cry for hours when reminded of "the evergreen"(see background for more info). Smart, but doesn't always show it. Knows 1000 digits of pi. 

Likes: Stories, bug races, dirt, and numbers

Dislikes: trees, storms, mirrors, shoes, and optical illusions 

Hobbies: bug racing, multiplying, and digging tunnels with the earthworms.  

Family: pixie families are fairly big. Has many brothers, sisters, and other relatives.

Background: "the evergreen" is an incident that occurred during a thunderstorm. Lightning struck an evergreen, set it on fire, and made it collapse. Her brother, who she was very close to, got his wing injured in the fire and couldn't get away fast enough before the tree collapsed. Part of her silliness and giggles is coverup for her pain.

Other: she greatly injoys hearing what human's version of the great pixies' deeds(aka, fairy tales)


submitted by unsuspectingstrytllr
(April 17, 2017 - 5:40 pm)

Sorry this is late, my mom had to work on our taxes.

Name: Sorrel Agne (If asked by a human, her name is Sarah Agnes)

Age: 17

Species/Type: Selkie

Gender: Female

Appearance: Long dark hair, brown eyes, about five foot five, light skin, strikingly powerful- looking, dark scaled tail.

Clothing:  Jeans or jean-shorts in the summer, high-topped shoes, some sort of dark colored shirt/turtleneck/jacket, usually black. As a mermaid, usully a t-shirt made out of leather. Always has a vial of water on a necklace around her neck. This is her item for shifting.  

Personality: A little flirty, enjoys swimming and singing, but also very sarcastic. Clever, and constantely calculating and thinking. Irritable when hungry. Definetly loyal- if you earn her trust. 

Likes: Likes swimming and singing, traveling, and danger.   

Dislikes: Stupidity, insomia (something she is commonly cursed with), and pufferfish. (When she was little, she sat on one.) 

Hobbies: None   

Family: Her mother died in a strange accident, and she and her father aren't exactly best friends. 

Background: She and her mother lived in a small town near the ocean. She hasn't seen her father in years. She has a few close friends who are humans, but prefers being alone. 

Other: Has developed a taste for meat. (Is this okay?)

 

submitted by Pepper Star
(April 17, 2017 - 6:57 pm)

That's fine! Would you mind telling me what creature she shifts into? Selkies are limited to one sea creature.

submitted by St.Owl, age Recarnated, Everywhere
(April 17, 2017 - 7:21 pm)

I'm cool with not having a dragon charrie. However I would ask if I could have a different one, maybe a morphling? Anyway I don't really care. 

submitted by Epic Fangirl
(April 17, 2017 - 6:59 pm)

Yes, you could have a Morphling! Go ahead and redo your sheet.

submitted by St.Owl, age Recarnated, Everywhere
(April 17, 2017 - 9:19 pm)

I know I'm late but could I join? I read the story earlier but had to go then. That's why I couldn't reserve a spot earlier. I am fine with just reading though so don't feel pressured.

submitted by Esquire of Rohan, Playing Xbox with Hawkeye
(April 17, 2017 - 7:27 pm)

Take a spot, it's fine. As long as you promise to mix it up a bit!

submitted by St.Owl, age Recarnated, Everywhere
(April 17, 2017 - 9:48 pm)

We need a guy. Enough said. 

Name: Caspian Searock

Age: 18 

Species/Type: Merman 

Gender: Male 

Appearance:

Clothing:

Personality:

Likes:

Dislikes:

Hobbies:

Family:

Background:

 Other:

 

I'll finish the rest later.  

submitted by Rose bud
(April 17, 2017 - 8:25 pm)

@Rose bud: When you finish this, would you mind including what type of merman Caspian is?

submitted by St.Owl, age Recarnated, Everywhere
(April 17, 2017 - 9:49 pm)

Looks like you get the dragon spot, if you'd like it! Just make sure to improve upon your charrie's appearance first.

submitted by @Fireburst
(April 17, 2017 - 9:50 pm)

Name: Onyx

Age: 254

Species/Type: Morphling/Gryphon

Gender: Female

Appearance: As a human she has long copper hair and tanned skin. She has emrald green eyes as a human and yellow eagle ones as a gryphon. As a gryphon she has feathers like that of a golden eagle and beautiful golden lion's haunches.

Clothing: She wears loose fitting, light clothes, and normally has her hair braided to keep it out of her face. She tends to wear baggy sweatshirts that look amazing on her.

Personality: She is rather vain and cares a lot about her appearance, accentuating it erfeclty with slight amounts af makeup. She is usually pretty docile unless you aggravate her or insult her. She is good at hand to hand combat and is very fast. She is sarcastic and rarely takes anything seriously, atleast not without making a joke out of it first. Is super fast, resourceful and strong.

Likes: Cats, birds, flying, tuna, clothes shopping, looking at her reflection, making bad jokes.

Dislikes: Dogs, water, bad photos of herself, having to brush her hair(she does do it though, but only for the sake of her appearrance).

Family: She comes from a large family and has lots of siblings, the majority of them younger.

Background: She grew up with her family as a sort of nomad, wandering from place to place until one day she was joking around with one of her siblings while flying and she accidentally knocked him out of the sky. She had inadvertantly damaged his wing and so he fell to the ground and turned to stone. The rest of her siblings avoided her after that so she left to go live on her own.

Other: Can be shipped. 

submitted by Epic Fangirl
(April 17, 2017 - 10:52 pm)

Name: Argen Stone

Age: looks about 16 but is really thousands of years old.

Species/Type: Morphling Chimera

Gender: Male

Appearance: Tall, with black hair and piercing gold eyes. Very handsome.

Clothing: usually wears a black t-shirt and jeans, carries backpack containing belongings and papers that show him to be "a foreign exchange student." 

Personality: Smart and cunning, EXTREMELY charming.

Likes: He is very fond of traveling and has seen most of the world (except for Iceland, it disagreed with him). 

Dislikes: Iceland, werewolves and pizza. 

Hobbies: He is fond of chess and since he has been playing for so long, he is really good.

Family: He and his family parted ways a long time ago, though he still meets up with them every once in a while.

Background: he was born thousands of years ago so I'm not going to put his whole back story on here. He once had an incident with a werewolf pack which gave him a huge scar across his back, he has hated werewolves ever since.  He isn't outright aggressive to them, but he will be very wary and won't trust them at all. He is a traveler though, and has contacts all over the world, he can also speak several hundred languages (most of which are unused, such as ancient Egyptian).

Other: Anyone want to ship with him?

 

submitted by Nebula , age 1 Million , The Milky Way
(April 18, 2017 - 12:39 am)

Appearance as human: Blond hair, Brown eyes, pale skin

Is there anything else that I left out? 

submitted by Fireburst
(April 18, 2017 - 9:35 am)