Chatterbox: Inkwell

Floating Islands RP

 

After some consideration, i've decided to create an RP. Hopefully there aren't too many active ones right now, and hopefully school won't get in the way too much. We'll see.  

 

So! Floating islands. As cliché as the concept may be, it's one that I really enjoy, and, being kinda drained from writing a realistic fiction novel for NaNo, I decided to do a bit of world building based on some ideas I had earlier, and, hopefully, start a story with some of you guys that will get more developed as it goes.

 

Anyway, the basic plot is that there are a bunch of floating islands in some sort of fantasy empire that we'll call, for all intents and purposes, the Sky. Travel between the islands was restricted long ago, and the reason behind this is a secret to all but elite government officials, who plan something sinister within the confines of their marble walls. The only people who regularly travel between the isles are pilots of trade ships, and the Windtracers, an independent (and technically illegal) class of vigilantes who use magic to fly between islands and search for jobs after completing their training in the city of Spark. There are many clusters of islands with various small villages, but most can be sorted into several main regions that are listed below(the first 2 don't really count).

 

Subtropos - The area below the islands, masked by a permanent layer of thick clouds. No one knows what lies in Subtropos- The surface of a larger world? Gods? Monsters? The few that have had the misfortune of falling down there, either as punishment or by accident, have never returned.

 

The Heavens -  Subsequently, the Heavens are the opposite of Subtropos. The highest regions of the sky that remain mostly unexplored due to thin air, they offer the clearest view of the stars and are the only place where beautiful multicolored aurora can be seen.

 

Noventia - The massive, dense capital city of the Sky, built on one giant, mostly flat island. It's architecture looks like a strange fusion of medieval and ancient Greek, and it is surrounded by a thirty-foot wall to prevent normal citizens from escaping. There are several breaches in the wall to allow for airships (which can be used both for trade and as warships) to enter the city, but these openings are heavily guarded. In the center of the city is a huge domed building topped by a statue of the first Emporer, who united many warring kingdoms in an long-past war. The building serves as the home of current Emporer Cerus, as well as members of the parliament and other officials. The government is supposed to be a constiutional monarchy, but has become a bit corrupt as of late, with the "disappearences" of some civillians...

 

Spark - The city where people go to become Windtracers. Almost no Windtracers come from Noventia, due to it being very difficult to smuggle yourself out of there, and most come instead from small outlying villages close to the Heavens. Spark is built in the valley between 2 massive floating mountians, and has an abundance of castles and spires and bridges and such (think Hogwarts but much bigger). It is the highest of all the island clusters, and is thus cold, often snowy, and filled with people who are obsessed with studying the Heavens. The government of Noventia has been out to get the Headmaster of Spark Academy for a long time, because of his violation of the travel law, and his training of an unofficial law enforecment (both very illegal), but they've never engaged in war due to the fact that the Headmaster has basically surroundded himself with trained magical warriors. Thus, the relationship between Spark and Noventia is unstable at best.

 

Jetsam - Basically one big steampunk-esque shanty town built on a series of islands, filled with makeshift buildings, and, let's just say, not the safest infrastructure in the world. Jetsam is so imbalanced that it uses giant (and noisy) propellers to hold up its islands to prevent them from sinking into Subtropos. The people who are sent to live in Jetsam are usually criminals, expelled Windtracers, and the poorest citizens of Noventia. Despite its appearance, however, Jetsam is secretly the technologcal hub of the Sky, with scientists all over the town working on tech that will one day allow normal civillians to traverse the sky. Noventia has not yet caught on to this.

 

Wildersky - Lastly, Wildersky is a series of islands that mostly still belong to nature. They are overgrown with vines and jungle (think Pandora from Avatar), and have a very sparse population living in several primitive villages. Being the lowest of all the island clusters, Wildersky is very warm, and is the closest to Subtropos. The natives are very spiritual and have great knowlege of history, including several myserious ruins in the area, and the ancient forces that keep all of the Sky's islands in the air. The very oldest villagers claim to know what lies in Subtropos. 

 

*takes a deep breath* Alright. Now here's the character sheet.

 

Name

Age (any age is fine)

Gender

Appearance

Background (who they are, where they're from, etc.)

 

Whew. Thanks for taking the time to read my wall of text. I'll make my character once I know people are interested. This story is heavily based on world building, so feel free to add any details you want to this world. Just make sure to make your character from one of the areas previously mentioned. Peace. 

submitted by J.B.E
(December 3, 2017 - 10:31 pm)

Yyeppp, I'm still here. XD

Sorry I haven't been able to post much. I can't post now either, but I will try soon, I promise! I won't be able to tomorrow, but maybe Sunday. 

submitted by Aspen, age 153 moons, Silver on the Tree
(March 16, 2018 - 8:18 pm)

Corilis~

It was quiet now. Well, as quiet as it could be in a city like this. The air was thick with moisture and the sound of snores, and the taste of lamb still lingered in my mouth. I drummed my fingers on the wooden table in time with the rain on the roof, watching it drip down and paint the window pane into something unrecognizable. Outside, a lone street lamp shone through the fog, its light bleeding out onto the canvas. It didn't go out. It couldn't. And neither could I.

I was ashamed at myself that I was feeling homesick this early into my mission and even more ashamed that the thought of bailing on this whole thing had crossed my mind more than once. I needed to remind myself that I had nowhere else to go. Not anymore. And if Galligan had really been telling the truth, then failure to complete this task would spell bad news for the whole Sky.

I had to go through with this. For Galligan. For everyone.

At once, I rose from my chair and navigated through the minefield of bodies, towards the door and the staircase. The floor groaned under my weight, as if it might collapse at any moment. It was answered by a painfully noisy screech of rusty metal as I opened the door, and a dull thud as I shut it behind me. It's a miracle I wasn't waking up everyone in the whole place.

As I descended the stairs to the first floor, I saw the red lanterns still illuminated the darkness, and a few customers lingered at the tables, silent statues who would never leave. The bartender was still polishing a glass, and a woman in a strikingly red dress sung a soft song on stage. 

And in the doorway stood Skylark. 

As I got closer to him, I noticed that the confident smirk he had been wearing earlier had all but vanished. His hat drooped with rainwater, concealing his eyes under the silver brim. His heavy boots tapped the floor restlessly, and he appeared to be lost in thought.

I approached him. "Hi."

That seemed to have startled him out of some kind of contemplation, as he flinched at the sight of me, and swiveled his head around nervously for a few seconds.

"Is something wrong?" I looked behind me just in case another assassin had decided to sneak up. There was no one.

The man shook his head tiredley, before slowly walking away from the door and motioning for me to follow. Slightly confused, I trailed him to an empty table and sat down. I watched him tromp over to the bar, order something, and come back, setting a large mug down onto the table. It was only after taking a few gulps of his drink that he finally decided to talk to me.

"It's that spy we caught earlier. I locked him up in a cell. Was going to interrogate him later. But when I came back, it was... empty. He's gone. There's no way he could've gotten out. I checked." Skylark gazed into his drink. "It doesn't make sense."

I opened my mouth, caught slightly off guard that I would be the one reassuring him and not vice versa. "Well..." I replied, "Things haven't exactly been making sense for me either."

"You don't understand," he looked back up at me. "Things are supposed to make sense. Even in a place like this, things always make sense. But lately... lately they haven't been. The.. sickness. We cured it, years ago. But... a few weeks ago, it came back. Our medicine stopped working.  People are dying, Corilis. It doesn't add up."

"So what are you going to do?"

"There's nothing I can do. Not yet, anyway. For now we'll stick with the plan. Go to the factory district tomorrow and find a welder."

Skylark finished his drink in one swig and stood back up, wiping his mouth with the back of his gauntlet. "I wish we could talk more," he said. "There's a lot I want to ask you. About Galligan. About... about you know what. But I have somewhere else I need to be right now. I'll see you in the morning."

He stood up and began to leave as abruptly as he had come in. I twisted myself around in my chair and reached out my hand. 

"Wait... Skylark."

The man stopped in his tracks. He turned half way, his eyes reappearing from beneath the brim of his hat.

"I... heard someone talking. About Bartleby Frasier. Is it... is it true that he used to work for Noventia?"

Skylark was silent for a moment. "It is. Most people have forgotten, but that doesn't make it any less true."

"And... is it true that he did... experiments?"

A shadow appeared on Skylark's face, like the reemergence of a distant memory. "Now is not the time to go into details. But yes. That is also true."

"So... do you really think going to one of his factories is the best option we have?" 

"It's the only option we have, Corilis. Believe me, if there was a better way, I'd take it. But title or not, Frasier runs this town. He's our only hope."

Skylark opened the door. "I really have to go now. Good night, Corilis."

"Good night," I mumbled.

The door swung shut. I watched the rain until morning. 

submitted by J.B.E
(March 18, 2018 - 2:41 pm)
submitted by top
(March 19, 2018 - 7:42 pm)

Phoebe~

I walk over to Corilis.

"Now what?" I ask.

submitted by Alizarine
(March 23, 2018 - 7:10 am)

I look around me.

And I see the end of a story.

This is this thread's darkest hour.

But,

even if it ends,

I will make sure that the legacy lives on.

You can count on me.

 

The sun rose, and a light snow began to fall on jetsam.

 

True legends never die.

 

*plays taps*

submitted by Alizarine
(March 26, 2018 - 8:10 pm)

The legend is still alive! I'll post some time this week if not tomorrow, I promise.

submitted by J.B.E
(March 26, 2018 - 9:03 pm)

Alright, well that just about showed how good I am at keeping promises.

I'm still not calling this dead, though. Not yet. Just dormant. This isn't the last we'll see of it. 

submitted by J.B.E
(April 24, 2018 - 7:26 pm)