Hero or Heroine

Chatterbox: Crowd Sorcery

Hero or Heroine


Hero or Heroine

I’m so excited when I start a new story! Most writers believe that the single most important part is the characters. If readers fall in love with your characters—especially the main character—they will read to the end, feeling every emotion, taking part in the adventures. So as we work together toward building our story, please give a lot of thought to the conversation on this thread. Share your own best ideas, think about ideas others come up with, and discuss ways to make the character as interesting and memorable as possible.

Be original, and don’t be afraid to be surprising! What if the main character had a really unusual background or ability or fear? What if she were a girl who could only come out in the moonlight because a witch cast a spell on her great-grandmother? If you’re like me, you’ll find that the more questions you ask and answer about the main character, the more the story will begin to write itself in your head!

For example, if I wanted to introduce the girl who could only come out in the moonlight, I might write: “Quill pushed aside the velvet drape and peeked out through the window’s glass to where the moon glowed, huge and silver, behind the oak trees. It was their nightly ritual, Quill and the moon each peeping through curtains to see if the other were awake.”

I can’t wait to see your ideas! Here’s my list of traits for brainstorming the main character. After you have your ideas, you can write a Crowd Sorcery Sentence, or two or three, that might introduce your character in the story.

1. Name

2. Appearance

3. Background

4. Personality

5. How is he/she different from others?

6. What does he/she most desire or hope for?

7. How is he/she strong?

8. How is he/she weak or vulnerable?

9. What does he/she fear most?

10. Your Crowd Sorcery Sentence(s)

 

The voting for hero and heroine is now complete. Go here to see our main character and learn the schedule for creating and voting on a villain and sidekick.


You can still add to this Hero and Heroine thread for fun.
 

 

submitted by Fred Durbin
(April 23, 2014 - 10:05 am)

Hi, here's my hero suggestion:

1.name: Phoenix Faren

2.appearance: Classic, matted smooth chocolate brown hair with hints of faded highlights colored hazel, chestnut, and gold, all mized together. Along with vibrant rich silver-blue eyes and he appears to be skinny but he is actually pretty strong. He is handsome with an odd birthmark, shaped like a water droplet although it seems to burn bright red instead when he is feels too overwhelmed. The strange symbol also seems to burn him like fire and the pain grows more intense, the more emotion he feels. Because of that, he tends to be a devoid of emotion if he can help it, except with the occasional laugh that reels him back in again. No one seems to notice though. He is fairly tall, about 5' 6". He can fit in tight spaces though, despite his height.

3.background:  He is a runaway/a street kid, orphaned at the age of tender six and a half. He learns his lessons as the the rules of the wild city streets teach him (to fight or be beat up, but do not just fight, you must have a reason to fight for money or food or something), and gets captured once to a foster home, but escapes soon enough after he is adopted and abused. He emits a dark aura because of his devoid of emotion (as said before, which is caused by the strange birthmark), and not many people approach him as he gains a reputation of being cold,merciless, and strong at age 9-10. The other street gangs avoid him and he is the youngest one there, he gains experience in fighting because he starts fighting back at age 7 and gradually learned how to effectively fight back. He doesn't know he can control water and is immune to fire, because his birth parents were a powerful water wizard and a descendant of the Abestones, who are immune to fire, but suffer the punishment of feeling pain when feeling emotion. His parents are dead. He is cursed with the pain of being an Abestone. Although, somehow his mother defeated it and fell in love with the water wizard.

4.personality: As hinted in 2 and 3, he is cold and heartless, thanks to the burning sensation of when he tries to feel emotion. As long he is like an ice prince, his birthmark only emits a pulsing, throbbing, neverending pinch of pain. Beyond that, he never felt pain again, except for the emotional one all buried and sealed inside his iron hard, black heart. The dull throb of pain was just a reminder of his curse, which he figured out on his own. Phoenix is a tough, cold guy with a warm heart buried under layers and layers of fatigue and hurt and pain, to sum it up.

5.differences: All listed above. His heritage is different from most, he has a cursed birthmark/tattoo, years of pain, a scary past, and he has special powers and advantages other don't have. 

6.wish/desire: Phoenix Faren hopes for some understanding someday and some love. He also wants to know about himself, he is unsure about his feelings and such, he also wants to get rid of all the time he has to spend thinking because it tortures him to wonder about himself. But most of all, he just basically wants love, understanding, and some previous basic solid knowledfe.

7.strengths: He is immune to fire, can control water, easily manipulates people because of his handsome face if he manages to shield his coldness, knows how to survive as a cityrat, and is physically in good condition for fighting.

8.weakness: His greatest desires and the will to get rid of his painful birthmark. Plus, his emotional scar, along with his physical ones, obtained from his first fight that he won. After that, he never lost, or shed blood as for that matter. The scars is on his neck,back, and chest, so they are hard to tear open, seeing how he dresses in a thick, black leather jacket all the time and the neck is a hard place to reach. His last weakness though, is a silver, entwined with gold, amethyst ring. It is a plain bland besides the silver and gold threading through each other and the glittering black jet and white pearl and alabaster skull, adorned with a slightly intricate, yet simple pattern of amethysts. He had it fastned around his neck since he remembered. The chains seemed fused together, and the necklace with the ring on it could only be removed if one had mice hands, because the links that made the necklace were so small and sturdy. He has another one, exactly the same, but with sapphires and rubies instead, and the skull had changed to black charcoal wood and white turquoise. This one he wore as a ring and it never seemed to come off, and it felt like a part of him. Both rings were a weakness, though, because there were theives and they glinted too bright in the smallest bit of light. He longs to be invunerable because he feels so much pain and doesn't want any more of it.

9.fears: His weaknesses being caught in the hands of his enemies. He also tends to stick to the shadows and stay there.

10.crowd sorcery sentencesTongue out

He musn't get caught now. He had gotten so far. He had stayed too long, helped too long. His debt was only up to the point of them giving him medicine when he had fallen ill. Fable, no. The Prophecy Girl had went too far, so had that friend of the Prophecy Girl. He had to keep his wits about him. He wouldn't ever be tricked again. The birthmark burned fiercley, forcing him to clutch his arm. The Prophecy Girl and her friend had just wanted to use him as an experiment. They probably had heard of him and wanted to test his limits. They also had known something about his past, but never told him anything and didn't act strange. In exchange, he had never pressed anything out of them. They had helped him and then betrayed him, asking him to try to use magic, saying that they sensed it in him. That he was destined to be a hero with them, with the grand PROPHECY or whatever nonsense. Saying that helping with muscles was nice, but it would be even more helpful if he learned to use magic inside of him. They started talking about the past, too fast, too soon. It overwhelmed him too much. His body couldn't take it anymore. He was finished with them.

 

submitted by Jacquelyn L., age 11, New Jersey
(January 17, 2015 - 11:21 pm)

Sor, for the description I forgot to mention Phoenix's outfit, it's a black leather jacket with a silvery white t-shirt inside that glitters in the moonlight because it's made by fairies, and faded worn-out black-blue jeans with some ripped holes. He also wears tattered sneakers that are a faded silvery black with a white design and symbol with golden shoe laces. They are very sturdy.  Another thing I forgot to mention, his nickname, everyone just calls him Faren. He keeps to himself and tends to slip around unnoticed by acting pretty confident in public crowded places and shuts up in alleyways. I also forgot to mention he has a tendency to literally DISAPPEAR into a shadow, another type of magic ability he mastered, unknowingly. 

Suggestion for how Fable and Araceli meet Phoenix Faren: Fable and Araceli (Lumine) travel to the city nearby for part of the prophecy and they meet him because they know he is the one the second they see him. Araceli senses his powers.

submitted by Jacquelyn L., age 11, New Jersey
(January 18, 2015 - 1:23 pm)

Name: Perdita Lyntil

Appearance: auburn hair, greenish-grey eyes, very pale skin.

Backround: She doesn't know, but she is actually a long-lost princess. She also has a weird prophesy regarding her name, her surname was taken from her foster mother. She is an orphan.

Persinaloty: Kind and well-meaning, but has a horrid temper. She also tends to say what she thinks without meaning to hurt anyone. She really hates her name, because, well, it means "the lost one", duh! Has recently been having strange nightmares, maybe from her forgotten past?

How she is different from e verybody else: She can read and write, and she doesn't believe it when people tell her, but she is very smart. 

Desires: Peace on earth, and to find out who she is. 

Strenghts: She has a very strong feeling of right and wrong, and is not afraid of standing up for people in need, and for her beliefs.

Weaknesses: She sometimes hurts other people's feelings and gets herself in huge trouble with her temper.

Fears: Spiders, hurting people by accident, and that she will never find out who her parents are.

My sentence: " I stood in the doorway to the castle, nervously fumbling with my apron strings. A thousand thoughts swirled around my head like a stampede of wild horses.

submitted by April G., age 13, Orlando, FL
(February 4, 2015 - 10:37 am)

1. Robyn Maisie Tallow

2. Rusty red hair ALWAYS in a braid or ponytail; wide, curious eyes (one is green, one brown); four feet tall (12 years old); skinny but strong and fast (speed, reactions and thought); wears comfortable, loose clothes except on Sudays (skirts).

3. Lives on a farm with aunt and uncle and cousin after her parents died mysteriously. Cousin's name is Harper, he is 15 and is generally too busy and proud to care about her. Her aunt and uncle don't care what she does as long as she doesn't shame them, but they fawn over Harper. 

4. Loves drawing, anything to do with the arts. A bit lonely, but her power to draw things to life occupies her. She recently found that she could draw living creatures, who she often grants the ability to talk or weird things, like a raccoon with spikes or scales instead of fur. Her grades are very average, and most kids ignore her. She's very kind and good hearted, but doesn't have any close friends and spends all her time drawing, secretly granting good things (for example, when the doctor's carriage broke down near their farm while he was on an emergency mission, she drew him a wheel and told him she found it in an old shed). Doesn't much care for her life, and wishes she could seek out adventure.

5. Robyn has a power to make anything she draws come to life. She can even bring real creatures to life. No one else knows of this but her. In normal life, she is a bit of a loner, but doesn't mind as her artsy creations keep her company.

6. She most wants to get out into the world and find use of her talents, but she doesn't know how. She can feel kinda helpless at times. As well, she wishes she could never grow up.

7. Robyn is strong, as even without friends she's still really nice, and suffers occasional teasing. Also, she's kept her secret for nearly all her life, without giving in to the temptation of people wondering at her in awe, or just for a confident to show off to. 

8. She knows that some day she is going to grow up, but she doesn't want to, and wishes she could remain a child forever. She weak because she's never really had all the childhood experiences with family and friends, and has become a bit of a recluse. She doesn't care what people think of her, but when people try to talk to her she doesn't know what to say, and people often feel insulted or that she's really shy.

9. She fears most the loss of her power. She simply doesn't know what she would do, how she would cope. As well, she is terrified of heights.

10. Nobody was around; her aunt was shut away in her workroom, painting quietly. Her uncle was no doubt out in the wagon with Harper, showing him the reins and telling him how enourmously proud he was of all his "achievements." Robyn snorted in disgust, having never been fond of her boring, rather obsessive aunt and uncle. But she had no time to dwell on that now, she thought, and pulled out her fresh sketchbook. It smelled of pine and a sweet, cinnaomony flavour. Robyn leant back against the thick oak, picturing the wonders she would bring to life, and set the heavy pencil reverntly to the page. She began to draw.

submitted by Emily, age 12, Canada
(February 5, 2015 - 8:06 pm)

1. Miracle Johnson

2. Chin-length brown hair, pale skin, crimson cloak, emerald green dress

3. She is from a race of magic users, called the Omegans, and is on a quest to retrieve a gem called the Amyond to give the Omegans freedom from King. (It's a name, not a title.)

4. Fiesty, courageous, determined

5. She, unlike other Omegans, possesses unique qualities. She can tell the future, shoot fire from her hands, and run with the wind.

6. 2 things: To reach the Amyond before King and his men do, and to see her mom, dad, and baby sister Olive again

7. Even in the darkest of times, Miracle stays strong.

8. She will pick to help friends more than anything.

9. King

10. She is awesome. 

submitted by Someone, age Someage, Somewhere
(March 22, 2015 - 5:49 pm)

SAPPHIRE NADINE, age 13

She has pale skin, long wavy black hair, purple-colored eyes, glasses, and a mischievious grin pretty much plastered on her face.

Sapphire comes from the future, around 2050. She is really smart and is good with technology. She finds out that she is magical when she was 7. She has an evil twin sister who frames her as a murderer. Luckily, she escapes the police by traveling back in time to modern-day.

Sapphire is generally rebellious, determined, and witty and tends to get angered or annoyed easily. Well-known for her sarcasm, she is described as "weird" "funny" and "the most annoying person in the world" by her close friends(who she left behind in the 2050's.) She is quick-witted, sly, and a good liar. At times she can be greedy, indecisive, inpatient, or stubborn.

Her main motive would probably be her own survival, fun, money, or power, but she has a soft spot when her friends are in danger.

She can manipulate her magic well and uses technology to her advantage. She is quick and sneaky, too.

She works mostly solo, so she tends not to use teamwork. Also, she happens to have really bad luck. Her skills with a bow and arrow are... well, she would rather not talk about that.

Sapphire wouldn't admit it, but she is actually afraid of many things... monsters, heights, death, faliure, you name it...

submitted by Amy S., age 10, NYC
(April 4, 2015 - 4:13 pm)

1. Dyra Deren

2.Red hair, Yellow eyes,Dark skin, 
3.Lives in Askyre, with a family that is not her own... Her mother and father were thrown off a cliff by an unknown figure. She has mourned her whole life, but has no intention of seeking adventure or vengeance... 
4.At her classes at the local center, she is very talkative. She always quiets down when she gets home. Avoiding her other family, she rushes to her room, shuts herself in, and starts reading.
5. She differs from the other children because she has never seen the sun. After her parents deceased, she has disappeared from everywhere but the center. 
6. She desires to acquire her own library, with a book that has all the information in the dimensions of space and time. 
7. Dyra is good with words and widsdom. Always prepared, she fires out words in debates. Everyone at the center calls her "Owl". 
8. Whenever she is shoved or pressured, she starts to stutter. 
9. Dyra HATES blood. She faints at the sight of it!
10. "Wh-why should I touch th-th-th-that?" exclaimed Dyra.
submitted by Palais A., age 9, U.S.A.
(January 5, 2016 - 4:44 pm)

Aah! I can still post on this HAHA! This is awesome. 

submitted by Leafpool, age Eternal, Hidden in the forest
(July 17, 2017 - 3:07 pm)